07-03-2014, 06:44 PM
Farming
For the most part the farming for Mesalia operates in mirror to IRL. It is possible for plants to be available in Mesalia that are extinct IRL, and it’s also worth noting that a lot of plants we have today have been genetically engineered to be as large and prolific as they are. That being said, as a general rule of thumb most crops available are to be considered smaller, and yield slightly less than what we’ve come to expect in modern agriculture. Crops in our setting require a lot of upkeep compared to modern plants. There’s no real effective way to remove bugs from a crop outside of inspecting it. Keeping animals out depends on doing it yourself, planting deterrents or training animals to do it for you. Farming in setting is much more involved than what it’s come to be nowadays, and this too should be kept in mind.
Dusk (mobs) are one of the largest differences between IRL and IG. Dusks are considered a part of life and IG they can destroy crops. So, IC, occasionally dusks can stomp crops during the night, this is simply a way of life thing that can only really be addressed by constant guarding of the fields or excessive lighting. Both of which are viable but the amount of damage done to crop by clumsy dusks is usually negligible and not worth the effort.
Harvest times
Due to the nature of time in Mesalia (2-months OOC is 1-year IC) the amount of time a crop takes to grow for harvest is about 2-weeks OOC (or 3-months IC). This makes it possible to get 4 harvests every year if the climate permits it.
Crops
The types of crops available and the conditions required to grow them is the same as real life. Corn needs dryer soil than potatoes, tomatoes require posts for the vines to grow up, and so on. The crops available should be kept realistic for the climate and soil. Essentially, keep in mind a desert won't support the same crops a rain forest will. Crops usually require irrigation, and due to the ugly way Minecraft handles this we generally do not put huge ditches of water throughout fields of crops in setting, instead it’s implied it’s there on a smaller and more realistic scale.
Fallow
Just like IRL fields need time to fallow, this is a time of rest where planting doesn’t occur and the soil and dirt is given time to regain nutrients. Sometimes simple plants (like clovers) are planted to help this process but generally the soil is left alone. This is a matter of maintenance for farming especially in places where planting can happen season-round.
Gardening
This also occurs as a mirror to real life. Gardens generally replace the native soil with some sort of compost or manure. This gives the advantage of a slightly different array of plants to be grow but gardening naturally only supports small plants, generally herbs, small vegetables, pod plants, or small flowering ones. Gardening still requires maintenance, such as weeding, pest control, and watering by hand.
Settlement
ClimateSettlment has hot and humid summer seasons. Winters only get cold enough for snow maybe one day a year, if at all. This mild sort of winter doesn’t remove the ability to grow some cold hardy plants.
Soil Type
The soil is very fertile for growing along the river banks, but less so at the oceans edge.
Fallow
Fallowing is still recommended for large scale farming done away from the rivers edge. Any farm built along the river will have the river bring fresh nutrients to the fields removing the need for fallow.
Water
Irrigation is necessary due to the hot summers, but consistent rain throughout the year makes maintenance easy, and gardens and small farms not reliant upon it.
Recommended crops
The temperate seasons and rich soil gives a very wide range of crops, even some dry climate plants do well provided they are not waterlogged.
Previous Settings
Nightveil
ClimateNightveil has mild seasons with hot summers. Winters only get cold enough for snow maybe one day a year, if at all. This mild sort of winter doesn’t remove the ability to grow some cold hardy plants.
Soil Type
The soil in Nightveil is very fertile for growing, the only issue is that many sections outside of town will need cleared of debris and trees uprooted before planting can begin.
Fallow
The larger fields in Nightveil are designed to support crops that don’t generally do well in the winter, so fallowing the primary fields isn’t necessary since there is a season where planting can’t occur, smaller farms or gardens would still require fallowing or the soil replaced.
Water
Irrigation is necessary due to the hot summers, but consistent rain throughout the year makes maintenance easy, and gardens and small farms not reliant upon it.
Recommended crops
The temperate seasons and rich soil gives such a wide list of crops available for growing with only the exception that desert plants won't get enough sunlight to thrive, tropical and desert plants will also die in the winter.
Alroc
ClimateAlroc is an arid and dry climate. Its wettest season is the summer but it’s also the hottest. The winters are mild in Alroc, but the nights can get rather cold.
Soil Type
Alroc’s soil is largely dry due to the intense heat and contains a lot of clay. This makes growing certain plants (particularly fruits) difficult.
Fallow
Since Alroc supports year round growing, fallowing is necessary as there isn’t a season that forces the soil to rest (IE winter). The current farmers have the fields split into four sections and every season (1-OOC month) the field thats fallows changes. This could be done on a smaller scale with two fields changing every season.
Water
Due to the arid nature of Alroc, all crops need careful water management, irrigation is not optional and garden plants will require daily watering outside of the rainy season (summer).
Recommended crops
Since most of the soil may have clay in it, the majority of long rooted plants don’t do well, the following will grow best in these conditions:
Pumpkins
Summer Squash
Onions
Scallions
Cucumbers
Parsnip
Cabbage
Kale
Broccoli
Wheat
Corn
Millet
Barley
Cotton
There's clearly a lot more that CAN be grown in the setting, just do your research and make sure the soil and climate won't mercilessly murder the crop and you’ll be fine.
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