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[Approved] Application - Zedyne - Printable Version

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RE: [Pending] Application - Zedyne - FireDog - 12-02-2017

Heyo. We're almost done here. Just got some polishing to do.

1. Please give me a specific level for axe combat. Bow and Axe have to be listed differently as seperate combat skills.

2. I would either tone down hunting to advanced or archery combat skills to competent. The latter seems more fitting for a character who is supposed to be a hunter without any time in proper militant training. Remember we prefer players to grow and develop skills IN SETTING rather outside of it.

Easy and quick changes. After this I think we can approve you.


RE: [Pending] Application - Zedyne - Zedyne - 12-02-2017

(12-02-2017, 12:41 PM)FireDog Wrote: Heyo. We're almost done here. Just got some polishing to do.

1. Please give me a specific level for axe combat. Bow and Axe have to be listed differently as seperate combat skills.

2. I would either tone down hunting to advanced or archery combat skills to competent. The latter seems more fitting for a character who is supposed to be a hunter without any time in proper militant training. Remember we prefer players to grow and develop skills IN SETTING rather outside of it.

Easy and quick changes. After this I think we can approve you.

Excellent!
The changes are applied and the background story is slightly tweaked.
I'm awaiting the next reply!


RE: [Pending] Application - Zedyne - FireDog - 13-02-2017

Just to be safe, I'd say tone down battle-axe to apprentice. After that, you're approved.


RE: [Pending] Application - Zedyne - Zedyne - 13-02-2017

(13-02-2017, 08:59 PM)FireDog Wrote: Just to be safe, I'd say tone down battle-axe to apprentice. After that, you're approved.

It is done.
Skill's description slightly modified to fit the lack of greater knowledge. (He gets enraged and reckless.)