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Realms of Khaordum - Printable Version +- Mesalia Forums (https://www.mesalia.net/forum) +-- Forum: Locked Threads (https://www.mesalia.net/forum/forumdisplay.php?fid=36) +--- Forum: Archive (https://www.mesalia.net/forum/forumdisplay.php?fid=38) +--- Thread: Realms of Khaordum (/showthread.php?tid=199) |
Realms of Khaordum - Conradian - 09-05-2013 Hey so here's a bit of prologue: THIS IS NOT AN ADVERT FOR A SERVER and any comments suggesting otherwise will be eliminated with extreme prejudice. This is me putting on the forums an idea I've had to share with you. Please respect that. So for a long while I've wanted to take on the challenge of creating my own fictional universe. In my personal notebook, nestled between pages chock-full of science, lies an island of fantasy that is 17 pages long. In the next few posts I'll be showing you what those pages contain. -Con Re: Realms of Khaordum - Conradian - 09-05-2013 Elemental system of Khaordum: In this universe, similar to Mesalia there are six elements of aether, nether, fire, water, air, and earth. That's where that similarity ends. Here's how things work in Khaordum: Lumial elements: - Aether - Fire - Air Umbrial elements: - Nether - Water - Earth Aether and Nether are known together as the Celestial elements. Fire and Air are known together as the Aerial elements. Water and Earth are known together as the Terrestial elements. Each element has a standard form and an enhanced form that is far more difficult to manipulate. Element : Standard form | Enhanced form Aether : Energy | Light Fire : Fire | Lava Air : Air | Lightning Nether : Dark Energy | Shadow Water : Water | Ice Earth : Earth | Crystal Re: Realms of Khaordum - Conradian - 09-05-2013 Four races of Khaordum: Khaordum is home to four differing races. They all evolved differently and developed differently. Here are some short profiles on each race: Averian Symbol: Black circle Origin: Hortia Energy balance: 1x Energy | 1x Dark Energy Elements: None Defining features: Physically strongest and most physically able race. Religion: Pantheon of Gods with small festive worship and sacrifice. Offspring: W/Averian - Averian W/Elsward - Lumial and Umbrial twins W/Lumial - Half-Lumial W/Umbrial - Half-Umbrial Elsward Symbol: Crescent moon within sun Origin: Sallow Energy balance: 2x Energy | 2x Dark Energy Elements: Lumial & Umbrial Defining features: Purple eyes. Second most physically able. Tallest on average. Religion: Pantheon of Gods as with Averians. No worship. Offspring: W/Averian - Lumial and Umbrial twins W/Elsward - Elsward W/Lumial - Lumial W/Umbrial - Umbrial Lumial Symbol: Sun Origin: Hortia Energy balance: 2x Energy | 1x Dark Energy Elements: Lumial Defining features: Light eyes, glow blue during manipulation. Least physically able race. Religion: Single God with large regular congregation and sermons. Offspring: W/Averian - Half-Lumial W/Elsward - Lumial W/Lumial - Lumial W/Umbrial - Lesser Elsward or Lesser Averian Umbrial Symbol: Crescent moon in black circle Origin: Hortia Energy balance: 1x Energy | 2x Dark Energy Elements: Umbrial Defining features: Generally darker eyes that glow red during manipulation. Least physically able race. Religion: Small number of deities branching from one form. Small shrine worship and meditation. Offspring: W/Averians - Half-Umbrial W/Elsward - Umbrial W/Lumial - Lesser Elsward or Lesser Averian W/Umbrial - Umbrial Re: Realms of Khaordum - Conradian - 09-05-2013 Post reserved for inheritance diagram Re: Realms of Khaordum - Conradian - 09-05-2013 Post reserved for World overview |