28-01-2021, 07:50 PM
<span style="color: #c49c20; font-size:16pt;"><b>In Game Name (IGN): </b></span>: Kiro_WB
<span style="color: #c49c20; font-size:16pt;"><b>How long have you been roleplaying on Mesalia, roughly?</b></span>: You've had the dubious pleasure of my company for at least eight years now. Which frankly terrifies me.
<span style="color: #c49c20; font-size:16pt;"><b>Character name: </b></span>: Einar Leifson
<br><span style="color: #c49c20; font-size:16pt;"><b>Character age and year of birth: </b></span>: 28 years old, born 22 AV
<span style="color: #c49c20; font-size:16pt;"><b>Character gender: </b></span>: Male
<br><span style="color: #c49c20; font-size:16pt;"><b>Character race: </b></span>: Mesalian
<span style="color: #c49c20; font-size:16pt;"><b>Elemental abilities: </b></span>:
<span style="color: #c49c20; font-size:16pt;"><b>Character culture: </b></span>: Generic Mesalian
<span style="color: #c49c20; font-size:16pt;"><b>Hair colour: </b></span>: Brown, but already greying
<span style="color: #c49c20; font-size:16pt;"><b>Eye colour: </b></span>: Pale Green
<span style="color: #c49c20; font-size:16pt;"><b>Skin tone: </b></span>: Caucasian
<span style="color: #c49c20; font-size:16pt;"><b>Height: </b></span>: 5'11 ft
<span style="color: #c49c20; font-size:16pt;"><b>Weight: </b></span>: 82 Kg
<span style="color: #c49c20; font-size:16pt;"><b>Details: </b></span>: While a mostly averagely looking man with the exception of his premature greying he does have the look of a traveller with a windbeaten fact and practical clothes that have seen more than a few quick repairs.
He keeps himself neatly shaven, with a short haircut and his fringe cut particularly short.
His clothing is mostly drab browns and tan shades that colour his few shirts, coats and cloaks. His coats and cloaks are however notable for the many pockets that he's sewn on the inside of them and those pockets are often filled with random tools and junk.
He's never seen without a robust pair of boots, refusing to entertain the notion of other footwear.
<span style="color: #c49c20; font-size:16pt;"><b>Personality traits: </b></span>: Since he was young Einar set himself apart from other, not on purpose but because of how he is. His nature was one of apathy and curiosity, when his interest in something was roused, he would devour any knowledge on the subject he could get his hands on and look for any experience he might be able to get related to the subject. However as soon as his interest in it faded, or if he were never curious about the subject in the first place, he would find himself almost incapable of any sort of motivation towards learning or doing anything related to it. As a result of this he is, in some respect, a man of dualities; either being intensely driven to achieve something or totally and completely lacking in motivation.
As a direct result of this, Einar has ended up as somewhat of a generalist by trade and by nature, he tends to have something to offer to anyone though lacks the ability to go truly deep on any topic. The exception to this would be thinking and to some extent, philosophy. This is because his mind works particularly quickly, often at the cost of accuracy, and is often left without a huge amount to think about. With nothing better to do, his mind turns inwards and starts to ponder. This can vary in its depth, from keeping him awake at night reflecting on some of his more embarrassing moments to deeper questions like who he wants to be or his attempts to find purpose.
It is reasonable that much of his nature comes down to that very question. What is his purpose in life? It would explain why he constantly looks for new opportunities and subjects to investigate and experience. It hints as well at another truth about Einar. Despite his overall relaxed and almost whimsical nature, it hides a quiet melancholy that he tries to shove down and escape from.
He appears to be an open person, who does little to hide his emotions and insecurities. Certainly, he is an honest person most of the time at least. However, he is extremely slow to let people in completely, always hiding his deepest feelings behind the rest of them. Trying to convince everyone, himself included, that they don't exist.
Other notable traits of his include his impulsive nature, whenever something catches his interest, he will jump at any opportunity to learn about it without sparing a moment to think it all through properly, though if he isn't interested in it and is for some reason obligated to do something, he will think it through, and then overthink everything about it as a means of procrastination.
The other primary issue of his is his refusal to back down once he has decided upon something. If he has decided to do something it is a near impossible task to dissuade him from acting upon it. Something that sticks out in stark contrast to his otherwise laid back and relaxed nature.
He's quite self-conscious due to his tendency to reflect on things but often will act despite his insecurities in an attempt to act as if they aren't there, or just because he has nothing better to do, which often leads to him being mischaracterised as sociable and active when he's merely running away because Einar is a massive coward when it comes to genuinely facing his real problems. Another trait that people tend to get wrong about him when he charges off on another adventure. Other people often think him brave for all the exciting or otherwise adventurous things he does, when he's merely looking for an escape from his internal conflicts.
<span style="color: #c49c20; font-size:16pt;"><b>Main profession skill: </b></span>: Drawing (Draughting, Schematics and Sketches)
<span style="color: #c49c20; font-size:16pt;"><b>Secondary profession skill: </b></span>: Woodworking
<span style="color: #c49c20; font-size:16pt;"><b>Hobby skill: </b></span>: Metalworking
<span style="color: #c49c20; font-size:16pt;"><b>Hobby skill 2: </b></span>: Pathfinding/Travel
<span style="color: #c49c20; font-size:16pt;"><b>Native language: </b></span>: Mesalian
<span style="color: #c49c20; font-size:16pt;"><b>Other language: </b></span>: Lucin, Xitian (Literate, but cannot speak)
<span style="color: #c49c20; font-size:16pt;"><b>Default skills: </b></span>: --- Numeracy.,--- Literacy in native language.,--- Basic survival skills.
<span style="color: #c49c20; font-size:16pt;"><b>Character backstory: </b></span>: Einar was born in a large town to two shopkeepers, one successful. It was a bustling, busy place where you could find anything you'd ever need or at least someone who could make it for you. It was a place that, at the time, was mostly untouched by the Civil Wars by some brief stroke of luck.
The first few years of Einar's life were as thoroughly unremarkable as they are for almost all children, a lot of crying, making messes and slowly learning what things are going to kill you while putting anyone nearby into a panic, though his natural propensity to throw himself into discovering what things did regardless of danger was certainly a sign of things to come.
It was only after Einar began to walk and talk that anything of note began to happen in his life because that was when his dad began to read him stories and the like, often to try and get him to finally go to sleep. However this tended to backfire as each story would invite Einar to ask dozens of questions about all the things he didn't understand and how they worked. Not easy questions to answer about entirely fictional stories and it took longer than it should have for Einar to really understand that these stories were not in any respect real.
In the end, his father gave up on reading Einar fictional stories and instead moved into non-fiction books. This progressed further as Einar grew up more, going from nightly readings to active study in the daytime. The was no formal schooling in Einar's town, it was a place of tradesmen rather than academics however as luck would have it, Einar's father ran a bookstore tucked away in a secluded corner of the town. Which allowed Einar to be immersed in books constantly and not have to worry about running out of new things to read. In fact, his only concern was that someone would purchase a book he was part way though, something that did happen on occasion and would put him in a sour mood for at least a few days; until something else managed to catch his interest and put his mind to thinking elsewhere. His only other frustration was his inability to read some books, often they were not books that would have ever caught his interest but he couldn't possibly know that without being able to read them. This irritation led him down the rabbit-hole of languages and by the time he'd become an adult Einar had at least a rudimentary grasp of most of the languages he could find books on.
These early experiences with his gentle dad shaped much about Einar, not only did it lead to his eternal love of learning new things, but stood him in strong grounds in terms of literacy and numeracy at an early age. He also ended up with a huge wealth of scattered knowledge that would all be promptly forgotten over the next few years of his life, the only things he really retained from this time would be his general grasp of languages and that would only be due to him constantly making use of it and reinforcing the knowledge with more reading.
It also left him with a figure to look up to and he would spend many many years trying to be more like his dad; trying to be more patient, intelligent and kind to those around him. He has forever been stuck with his boyhood impression of his dad as a towering figure to aspire to be, never disabused of those childish ideas.
Not to say he was distant from his mum, however there wasn't quite the same intense bond between them as he had with his dad, as it fell to her to be the one who was strict with him and teach him right from wrong. As such he did always feel more frustration with his mother than his dad and even as a young child they had many arguments. Something which would become a theme as he grew up.
As Einar got older, starting around when he was eight, his mother decided to try and put his mind to better use than simply sitting around reading all day. She attempted this by pushing him into an apprenticeship with the local carpenter. At first everyone was happy with the arrangement, Einar took to the work with the same keenness he applies to anything that interests him but after a few months the repetitive nature of the work began to bore him, making the same general shapes over and over again failed to capture him the way it did when he was first learning how to do it. As a result his motivation dwindled and he ended up being more of a nuisance than he was any help so the carpenter threw him out.
His mother was a stubborn woman and despite her first attempt at this ending in failure she persisted and found another apprenticeship for Einar, a stone mason this time. This ended much the same as the last one and so did the next couple she attempted to push him into including smithing, tailoring and even butchery. After a while word got around and even a woman as persuasive and forceful as his mother couldn't get anyone else to take him in, too poor was his reputation. This left Einar at a bit of a loose end with a breadth of rudimentary knowledge but little real skill in anything.
This started a bit of a rebellious phase in Einar, with him doing everything in his power to avoid any kind of responsibility and dive instead into the things that interested him. This often led him outside of the town where he'd experiment with any ideas he came up with as best he could, with only sticks, stones and some snatched string. They never panned out as he wanted them to, but it was the only form of expression he felt he had for himself at the time.
This all coincided with the birth of his younger brother, who took up much of Einar's fathers time as his mother was too busy working to do much in terms of childcare. Which did leave Einar feeling somewhat unwanted, which only made him spend more time away from others.
Time went on and rather than grow to fit in, Einar instead made himself more at home away from others. The only time he was found in town was when he went around begging the tradesmen for old unwanted tools and whatever bits of materials they couldn't make use of. He'd then take it all to a small space he'd slowly put together in the nearby woods and spend time trying to make anything that came to mind, typically with little success owing to both his lack of real skill as well as his shoddy, incomplete toolset. Still, he did pick up a few tips and tricks during this time. More than anything else, the main thing he learned during all this time was one of the few things his dad has ever demanded of him, that he note down and record anything that he thought was interesting. By the end of these years he had a stack of notebooks filled with illegible scrawl and shoddy diagrams.
Einar was not particularly anti-social, he even had a reasonable number of friends about the town who he'd gladly spend time with, however they would all have something to do during the day, and he would grow dreadfully bored if he just sat around and waited for them to be done which led to him spending an incredible amount of time hiding away, tinkering with things. The real issue he faced was that once he got stuck into a project then everything else would be forgotten until he was done which gave plenty of people the impression he didn't want to speak to anyone when in reality he was just distracted.
Life continued in this fashion for a few years, long enough for his brother to grow up and start working a trade of his own. He ended up apprenticed to a leatherworker, as Einar had made most of the other tradesmen in the town wary of taking in someone related to him, in case his brother had the same motivation issues as Einar.
This almost idyllic lifestyle was bound to come to an end eventually and it did when Einar was fifteen. The Civil Wars had finally reached them. The local lord sent recruiters out to the nearby towns in order to raise some extra troops for the coming times, however when they found a lack of willing volunteers they turned to conscription. Any able bodied men older enough to swing a sword properly were brought into the lord's army and given some basic training. This included Einar and his father, though his younger brother was spared being only eight at the time.
The next few months were miserable, as Einar was throw through exercise after exercise and drill after drill. He was eventually spared from his fate as a foot soldier, as it turned out that while Einar had a keen mind for facts and figures, he still tended to think too much while watching someone punch him in the face. He received many, many punishments over the course of his training for being far too slow to react to anything whenever he was sparring, or being the only person in the formation who was lagging several seconds behind the rest when orders were given. Eventually one of his sergeants had had enough of him and sent him away to do menial tasks on the more logistical side of things.
While there someone noticed his knack for numbers and general proficiency when it came to organising and indexing. This came about when one of his superiors realised he was slightly too good at the gambling games the soldiers often played and accused him of cheating after that superior had a particularly poor evening. He ended up having to explain that he was just keeping an eye on what everyone had and taking a few educated guessed from there. He ended up getting thrown behind a desk, handling reports, collating information and generally handling a lot of the day to day administration of a military force, alongside a handful of others.
While it certainly saved his life, Einar wasn't at all happy during this time. Day after day of the same numbers and lists sucked the life from him and this was coupled with his constant worries about his dad, who was still stuck with the infantry and was fighting on the frontline.
Einar knew that it was only a matter of time before the worst happened and it didn't take too long before it did. Less than a full year after they were conscripted that he received the news of his fathers death on the field. It was news that left a cut deeper than he could've possibly realised at the time but even then his grief was intense. He never even had a chance to hold a funeral or bury his dad, as anyone unimportant was simply left of the battlefield to be picked over by crows and scavengers.
Driven by grief Einar only had one thing on his mind, leave. Desertion was normally difficult in an army, but just after a battle and when the deserted was the one who decided the sentry shifts? Much less so. It was a pretty easy task to leave a gap between sentry shifts just long enough for him to slip out and to skim a few provisions off of the top of the stores to be getting on with. With his preparations in place, he fled. He travelled for some time briefly stopping by at his home late a night to leave a letter to his mother and brother and grab a few key possessions of his before setting off again, with no clear destination in mind.
For the next decade of his life Einar fell into a constant pattern of travelling, doing a few jobs for people whenever he ran of out money or supplies, perhaps even settling down in a place for month or two before once again picking up sticks and moving on again. He felt he had to keep moving, as the longer he spent in one place and the more comfortable he grew somewhere the more his mind would start to wander, to reflect and look back and Einar did not want to look back.
This time was certainly not wasted, even if Einar himself thinks that it was. The constant need to make a good impression on new communities and become, albeit briefly, accept among them did wonders for his social skills. Even if he still carried plenty of grief with him, he steadily learnt that people tended not to trust someone who was quiet and brooding anywhere near as much as someone who was friendly and bought everyone a pint. In some ways, forcing himself to be cheerful and outgoing helped as he started to buy into the lie himself and nearer the end of the decade he was able to effortlessly be the cheery and outgoing person he wanted everyone else to think he was.
He also learned a huge amount over these years, both in terms of random skills he picked up while doing all kinds of odd jobs for people as well as more useful skills that he'd actually put to use. For example, he wasn't always able to find a town or village to restock his rations when he ran out so Einar put his head to use learning how to build traps for small game and then prepare what he'd caught from a book he'd found in one of the towns he had spent a few months at. It was easy enough for him to put the traps together but it took much longer than he'd like to admit for him to start figuring out where to put them in order to actually catch something.
The other benefit of doing dozens of different odd jobs for people was that he ended up with a robust set of tools that he collected over the years, slowly upgrading and filling in the gaps from his old set, begged and borrowed off of the tradesmen of his hometown. This allowed him to pursue his interests much more easily, especially since he now actually had some money with which to purchase materials for him to play with. In fact, when he did stay anywhere for a chunk of time it was mostly an indicator that he was working on a project of some kind, generally trying to put together some idea he's had or study something in the area that caught his eye.
The only skill that he actively trained any worked on was his note taking, something he did in many ways to remember and honour his dad, since it was one of the few things his dad had ever properly insisted he did. So he catalogued and noted down anything he found interesting or any ideas he had, accompanied by diagrams for both clarity and to help him think. In doing all of this, Einar realised that he had begun to find more joy in learning about things himself rather than simply reading about them in some book he found which began to lead him down the path of a researcher. Every year he would fill several notebooks with a mix of studies, ideas, imagined inventions and his own personal musings about life. He ended up making a game of writing in his notebooks; he would challenge himself to think harder than normal by doing things such as changing the language he wrote in each sentence or having to sketch things he had seen that day out from memory alone.
It was rarely enough for his mind to be constrained to pages anymore and Einar would attempt to build many of his ideas although almost none would actually work. He wouldn't be deterred by his failures though, if anything he enjoyed them more than he would success, they certainly gave him more to write about at least.
The return of the Xitians was something Einar only found out about a few years into his travels and he felt a little excited about the prospect of finding out what they might know, what secrets they might hold that the Middle Realm was as of yet unaware of. This didn't quite pan out as he had hoped as the few Xitians he did meet were not exactly willing to engage in proper thought provoking discussion with a wandering stranger.
When Einar turned twenty six, he'd gotten tired of the constant travelling and decided to put down roots somewhere, at least for a while so he could pursue some of the larger ideas he had come up with rather than being forced to stick with small projects he could work on as he travelled. He ended up settling down in a rather quiet little rural village where most people had some sort of need for a general handyman and he used that work as his main profession while he used his free time to tinker.
One of his favorite things to do would be to help some of the farmers bring their goods to market in a town a few days travel from the village and while he was there, stock up on materials which he'd put in the farmer's cart for the return journey. It let him make the trips much more easily than having to lug the materials in a sack for a few days and he got paid while doing it.
Settling down also allowed him to acquire some larger tools that can't be easily brought with you, such as anvils or vices. Which allowed him to experiment with wood and metal like he'd never been able to before, as well as expanding the services he could provide to the village. While he was by no means a skilled worker, he had put together enough know how over the years to manage most of the simple jobs that the village required of him. He might not be able to shoe a horse or make nice furniture but if all somebody wanted was nails and an ugly table that wouldn't break in half when you leant on it he could manage that much.
He enjoyed his time in the village, for once actually practicing and refining his skills in earnest rather than moving on as soon as he grew bored with something but his true passion still laid in his side projects, as Einar attempted to make little devices and mechanisms. Most of his efforts where attempts to make things move by themselves. Like getting the horses on a model wagon to pull it along without using any sort of rune engineering or getting an object to move through the air as he wanted it to. These sort of ideas fascinated Einar and despite finding little success he had fun with them. He'd often end up donating his failures to the local children, who would play with them since while they didn't do what Einar initially intended, they were often still quite good as toys.
He spent around two years in that rural village and by that time he'd experimented with most of the ideas he'd thought of at that time and he felt like he'd refined his skills as far as they would go from doing the simple jobs around the village, jobs he'd grown utterly bored with. So he began to look further afield, deciding it was about time for him to go study something that always sparked his interest but was something that would require quite the drastic set of measures to actually go and investigate.
Einar decided it was finally time to take a trip to the Forbidden Lands and learn what he can about dragons.
<span style="color: #c49c20; font-size:16pt;"><b>Character family: </b></span>: Mother: A stern woman whose expectations Einar always failed to meet, leading to many arguments.
Father: A gentle and patient man with a love for books and knowledge that Einar will always carry with him.
Younger Brother: A good kid who Einar often treated harsher than he should've owning to his brother actually meeting their mothers standards.
<span style="color: #c49c20; font-size:16pt;"><b>Birth Realm: </b></span>: Middle Realm
<span style="color: #c49c20; font-size:16pt;"><b>Continent: </b></span>: Mainland
<span style="color: #c49c20; font-size:16pt;"><b>Items: </b></span>: A handful of simple tools for wood and metalwork.
A couple of partially filled notebooks and implements for writing and drawing in them.
General kit for survival, including basic medical supplies.
<span style="color: #c49c20; font-size:16pt;"><b>Additional comments: </b></span>: Here's hoping I've not forgotten anything important.
Also 'Character Culture' claims to be optional but requires filling to submit the application.
<span style="color: #c49c20; font-size:16pt;"><b>You have read: </b></span>: --- The Main Lore,--- The Races,--- An already approved application,--- Additional lore,--- Other texts that helped me write my application
<span style="color: #c49c20; font-size:16pt;"><b>How long have you been roleplaying on Mesalia, roughly?</b></span>: You've had the dubious pleasure of my company for at least eight years now. Which frankly terrifies me.
<span style="color: #c49c20; font-size:16pt;"><b>Character name: </b></span>: Einar Leifson
<br><span style="color: #c49c20; font-size:16pt;"><b>Character age and year of birth: </b></span>: 28 years old, born 22 AV
<span style="color: #c49c20; font-size:16pt;"><b>Character gender: </b></span>: Male
<br><span style="color: #c49c20; font-size:16pt;"><b>Character race: </b></span>: Mesalian
<span style="color: #c49c20; font-size:16pt;"><b>Elemental abilities: </b></span>:
<span style="color: #c49c20; font-size:16pt;"><b>Character culture: </b></span>: Generic Mesalian
<span style="color: #c49c20; font-size:16pt;"><b>Hair colour: </b></span>: Brown, but already greying
<span style="color: #c49c20; font-size:16pt;"><b>Eye colour: </b></span>: Pale Green
<span style="color: #c49c20; font-size:16pt;"><b>Skin tone: </b></span>: Caucasian
<span style="color: #c49c20; font-size:16pt;"><b>Height: </b></span>: 5'11 ft
<span style="color: #c49c20; font-size:16pt;"><b>Weight: </b></span>: 82 Kg
<span style="color: #c49c20; font-size:16pt;"><b>Details: </b></span>: While a mostly averagely looking man with the exception of his premature greying he does have the look of a traveller with a windbeaten fact and practical clothes that have seen more than a few quick repairs.
He keeps himself neatly shaven, with a short haircut and his fringe cut particularly short.
His clothing is mostly drab browns and tan shades that colour his few shirts, coats and cloaks. His coats and cloaks are however notable for the many pockets that he's sewn on the inside of them and those pockets are often filled with random tools and junk.
He's never seen without a robust pair of boots, refusing to entertain the notion of other footwear.
<span style="color: #c49c20; font-size:16pt;"><b>Personality traits: </b></span>: Since he was young Einar set himself apart from other, not on purpose but because of how he is. His nature was one of apathy and curiosity, when his interest in something was roused, he would devour any knowledge on the subject he could get his hands on and look for any experience he might be able to get related to the subject. However as soon as his interest in it faded, or if he were never curious about the subject in the first place, he would find himself almost incapable of any sort of motivation towards learning or doing anything related to it. As a result of this he is, in some respect, a man of dualities; either being intensely driven to achieve something or totally and completely lacking in motivation.
As a direct result of this, Einar has ended up as somewhat of a generalist by trade and by nature, he tends to have something to offer to anyone though lacks the ability to go truly deep on any topic. The exception to this would be thinking and to some extent, philosophy. This is because his mind works particularly quickly, often at the cost of accuracy, and is often left without a huge amount to think about. With nothing better to do, his mind turns inwards and starts to ponder. This can vary in its depth, from keeping him awake at night reflecting on some of his more embarrassing moments to deeper questions like who he wants to be or his attempts to find purpose.
It is reasonable that much of his nature comes down to that very question. What is his purpose in life? It would explain why he constantly looks for new opportunities and subjects to investigate and experience. It hints as well at another truth about Einar. Despite his overall relaxed and almost whimsical nature, it hides a quiet melancholy that he tries to shove down and escape from.
He appears to be an open person, who does little to hide his emotions and insecurities. Certainly, he is an honest person most of the time at least. However, he is extremely slow to let people in completely, always hiding his deepest feelings behind the rest of them. Trying to convince everyone, himself included, that they don't exist.
Other notable traits of his include his impulsive nature, whenever something catches his interest, he will jump at any opportunity to learn about it without sparing a moment to think it all through properly, though if he isn't interested in it and is for some reason obligated to do something, he will think it through, and then overthink everything about it as a means of procrastination.
The other primary issue of his is his refusal to back down once he has decided upon something. If he has decided to do something it is a near impossible task to dissuade him from acting upon it. Something that sticks out in stark contrast to his otherwise laid back and relaxed nature.
He's quite self-conscious due to his tendency to reflect on things but often will act despite his insecurities in an attempt to act as if they aren't there, or just because he has nothing better to do, which often leads to him being mischaracterised as sociable and active when he's merely running away because Einar is a massive coward when it comes to genuinely facing his real problems. Another trait that people tend to get wrong about him when he charges off on another adventure. Other people often think him brave for all the exciting or otherwise adventurous things he does, when he's merely looking for an escape from his internal conflicts.
<span style="color: #c49c20; font-size:16pt;"><b>Main profession skill: </b></span>: Drawing (Draughting, Schematics and Sketches)
<span style="color: #c49c20; font-size:16pt;"><b>Secondary profession skill: </b></span>: Woodworking
<span style="color: #c49c20; font-size:16pt;"><b>Hobby skill: </b></span>: Metalworking
<span style="color: #c49c20; font-size:16pt;"><b>Hobby skill 2: </b></span>: Pathfinding/Travel
<span style="color: #c49c20; font-size:16pt;"><b>Native language: </b></span>: Mesalian
<span style="color: #c49c20; font-size:16pt;"><b>Other language: </b></span>: Lucin, Xitian (Literate, but cannot speak)
<span style="color: #c49c20; font-size:16pt;"><b>Default skills: </b></span>: --- Numeracy.,--- Literacy in native language.,--- Basic survival skills.
<span style="color: #c49c20; font-size:16pt;"><b>Character backstory: </b></span>: Einar was born in a large town to two shopkeepers, one successful. It was a bustling, busy place where you could find anything you'd ever need or at least someone who could make it for you. It was a place that, at the time, was mostly untouched by the Civil Wars by some brief stroke of luck.
The first few years of Einar's life were as thoroughly unremarkable as they are for almost all children, a lot of crying, making messes and slowly learning what things are going to kill you while putting anyone nearby into a panic, though his natural propensity to throw himself into discovering what things did regardless of danger was certainly a sign of things to come.
It was only after Einar began to walk and talk that anything of note began to happen in his life because that was when his dad began to read him stories and the like, often to try and get him to finally go to sleep. However this tended to backfire as each story would invite Einar to ask dozens of questions about all the things he didn't understand and how they worked. Not easy questions to answer about entirely fictional stories and it took longer than it should have for Einar to really understand that these stories were not in any respect real.
In the end, his father gave up on reading Einar fictional stories and instead moved into non-fiction books. This progressed further as Einar grew up more, going from nightly readings to active study in the daytime. The was no formal schooling in Einar's town, it was a place of tradesmen rather than academics however as luck would have it, Einar's father ran a bookstore tucked away in a secluded corner of the town. Which allowed Einar to be immersed in books constantly and not have to worry about running out of new things to read. In fact, his only concern was that someone would purchase a book he was part way though, something that did happen on occasion and would put him in a sour mood for at least a few days; until something else managed to catch his interest and put his mind to thinking elsewhere. His only other frustration was his inability to read some books, often they were not books that would have ever caught his interest but he couldn't possibly know that without being able to read them. This irritation led him down the rabbit-hole of languages and by the time he'd become an adult Einar had at least a rudimentary grasp of most of the languages he could find books on.
These early experiences with his gentle dad shaped much about Einar, not only did it lead to his eternal love of learning new things, but stood him in strong grounds in terms of literacy and numeracy at an early age. He also ended up with a huge wealth of scattered knowledge that would all be promptly forgotten over the next few years of his life, the only things he really retained from this time would be his general grasp of languages and that would only be due to him constantly making use of it and reinforcing the knowledge with more reading.
It also left him with a figure to look up to and he would spend many many years trying to be more like his dad; trying to be more patient, intelligent and kind to those around him. He has forever been stuck with his boyhood impression of his dad as a towering figure to aspire to be, never disabused of those childish ideas.
Not to say he was distant from his mum, however there wasn't quite the same intense bond between them as he had with his dad, as it fell to her to be the one who was strict with him and teach him right from wrong. As such he did always feel more frustration with his mother than his dad and even as a young child they had many arguments. Something which would become a theme as he grew up.
As Einar got older, starting around when he was eight, his mother decided to try and put his mind to better use than simply sitting around reading all day. She attempted this by pushing him into an apprenticeship with the local carpenter. At first everyone was happy with the arrangement, Einar took to the work with the same keenness he applies to anything that interests him but after a few months the repetitive nature of the work began to bore him, making the same general shapes over and over again failed to capture him the way it did when he was first learning how to do it. As a result his motivation dwindled and he ended up being more of a nuisance than he was any help so the carpenter threw him out.
His mother was a stubborn woman and despite her first attempt at this ending in failure she persisted and found another apprenticeship for Einar, a stone mason this time. This ended much the same as the last one and so did the next couple she attempted to push him into including smithing, tailoring and even butchery. After a while word got around and even a woman as persuasive and forceful as his mother couldn't get anyone else to take him in, too poor was his reputation. This left Einar at a bit of a loose end with a breadth of rudimentary knowledge but little real skill in anything.
This started a bit of a rebellious phase in Einar, with him doing everything in his power to avoid any kind of responsibility and dive instead into the things that interested him. This often led him outside of the town where he'd experiment with any ideas he came up with as best he could, with only sticks, stones and some snatched string. They never panned out as he wanted them to, but it was the only form of expression he felt he had for himself at the time.
This all coincided with the birth of his younger brother, who took up much of Einar's fathers time as his mother was too busy working to do much in terms of childcare. Which did leave Einar feeling somewhat unwanted, which only made him spend more time away from others.
Time went on and rather than grow to fit in, Einar instead made himself more at home away from others. The only time he was found in town was when he went around begging the tradesmen for old unwanted tools and whatever bits of materials they couldn't make use of. He'd then take it all to a small space he'd slowly put together in the nearby woods and spend time trying to make anything that came to mind, typically with little success owing to both his lack of real skill as well as his shoddy, incomplete toolset. Still, he did pick up a few tips and tricks during this time. More than anything else, the main thing he learned during all this time was one of the few things his dad has ever demanded of him, that he note down and record anything that he thought was interesting. By the end of these years he had a stack of notebooks filled with illegible scrawl and shoddy diagrams.
Einar was not particularly anti-social, he even had a reasonable number of friends about the town who he'd gladly spend time with, however they would all have something to do during the day, and he would grow dreadfully bored if he just sat around and waited for them to be done which led to him spending an incredible amount of time hiding away, tinkering with things. The real issue he faced was that once he got stuck into a project then everything else would be forgotten until he was done which gave plenty of people the impression he didn't want to speak to anyone when in reality he was just distracted.
Life continued in this fashion for a few years, long enough for his brother to grow up and start working a trade of his own. He ended up apprenticed to a leatherworker, as Einar had made most of the other tradesmen in the town wary of taking in someone related to him, in case his brother had the same motivation issues as Einar.
This almost idyllic lifestyle was bound to come to an end eventually and it did when Einar was fifteen. The Civil Wars had finally reached them. The local lord sent recruiters out to the nearby towns in order to raise some extra troops for the coming times, however when they found a lack of willing volunteers they turned to conscription. Any able bodied men older enough to swing a sword properly were brought into the lord's army and given some basic training. This included Einar and his father, though his younger brother was spared being only eight at the time.
The next few months were miserable, as Einar was throw through exercise after exercise and drill after drill. He was eventually spared from his fate as a foot soldier, as it turned out that while Einar had a keen mind for facts and figures, he still tended to think too much while watching someone punch him in the face. He received many, many punishments over the course of his training for being far too slow to react to anything whenever he was sparring, or being the only person in the formation who was lagging several seconds behind the rest when orders were given. Eventually one of his sergeants had had enough of him and sent him away to do menial tasks on the more logistical side of things.
While there someone noticed his knack for numbers and general proficiency when it came to organising and indexing. This came about when one of his superiors realised he was slightly too good at the gambling games the soldiers often played and accused him of cheating after that superior had a particularly poor evening. He ended up having to explain that he was just keeping an eye on what everyone had and taking a few educated guessed from there. He ended up getting thrown behind a desk, handling reports, collating information and generally handling a lot of the day to day administration of a military force, alongside a handful of others.
While it certainly saved his life, Einar wasn't at all happy during this time. Day after day of the same numbers and lists sucked the life from him and this was coupled with his constant worries about his dad, who was still stuck with the infantry and was fighting on the frontline.
Einar knew that it was only a matter of time before the worst happened and it didn't take too long before it did. Less than a full year after they were conscripted that he received the news of his fathers death on the field. It was news that left a cut deeper than he could've possibly realised at the time but even then his grief was intense. He never even had a chance to hold a funeral or bury his dad, as anyone unimportant was simply left of the battlefield to be picked over by crows and scavengers.
Driven by grief Einar only had one thing on his mind, leave. Desertion was normally difficult in an army, but just after a battle and when the deserted was the one who decided the sentry shifts? Much less so. It was a pretty easy task to leave a gap between sentry shifts just long enough for him to slip out and to skim a few provisions off of the top of the stores to be getting on with. With his preparations in place, he fled. He travelled for some time briefly stopping by at his home late a night to leave a letter to his mother and brother and grab a few key possessions of his before setting off again, with no clear destination in mind.
For the next decade of his life Einar fell into a constant pattern of travelling, doing a few jobs for people whenever he ran of out money or supplies, perhaps even settling down in a place for month or two before once again picking up sticks and moving on again. He felt he had to keep moving, as the longer he spent in one place and the more comfortable he grew somewhere the more his mind would start to wander, to reflect and look back and Einar did not want to look back.
This time was certainly not wasted, even if Einar himself thinks that it was. The constant need to make a good impression on new communities and become, albeit briefly, accept among them did wonders for his social skills. Even if he still carried plenty of grief with him, he steadily learnt that people tended not to trust someone who was quiet and brooding anywhere near as much as someone who was friendly and bought everyone a pint. In some ways, forcing himself to be cheerful and outgoing helped as he started to buy into the lie himself and nearer the end of the decade he was able to effortlessly be the cheery and outgoing person he wanted everyone else to think he was.
He also learned a huge amount over these years, both in terms of random skills he picked up while doing all kinds of odd jobs for people as well as more useful skills that he'd actually put to use. For example, he wasn't always able to find a town or village to restock his rations when he ran out so Einar put his head to use learning how to build traps for small game and then prepare what he'd caught from a book he'd found in one of the towns he had spent a few months at. It was easy enough for him to put the traps together but it took much longer than he'd like to admit for him to start figuring out where to put them in order to actually catch something.
The other benefit of doing dozens of different odd jobs for people was that he ended up with a robust set of tools that he collected over the years, slowly upgrading and filling in the gaps from his old set, begged and borrowed off of the tradesmen of his hometown. This allowed him to pursue his interests much more easily, especially since he now actually had some money with which to purchase materials for him to play with. In fact, when he did stay anywhere for a chunk of time it was mostly an indicator that he was working on a project of some kind, generally trying to put together some idea he's had or study something in the area that caught his eye.
The only skill that he actively trained any worked on was his note taking, something he did in many ways to remember and honour his dad, since it was one of the few things his dad had ever properly insisted he did. So he catalogued and noted down anything he found interesting or any ideas he had, accompanied by diagrams for both clarity and to help him think. In doing all of this, Einar realised that he had begun to find more joy in learning about things himself rather than simply reading about them in some book he found which began to lead him down the path of a researcher. Every year he would fill several notebooks with a mix of studies, ideas, imagined inventions and his own personal musings about life. He ended up making a game of writing in his notebooks; he would challenge himself to think harder than normal by doing things such as changing the language he wrote in each sentence or having to sketch things he had seen that day out from memory alone.
It was rarely enough for his mind to be constrained to pages anymore and Einar would attempt to build many of his ideas although almost none would actually work. He wouldn't be deterred by his failures though, if anything he enjoyed them more than he would success, they certainly gave him more to write about at least.
The return of the Xitians was something Einar only found out about a few years into his travels and he felt a little excited about the prospect of finding out what they might know, what secrets they might hold that the Middle Realm was as of yet unaware of. This didn't quite pan out as he had hoped as the few Xitians he did meet were not exactly willing to engage in proper thought provoking discussion with a wandering stranger.
When Einar turned twenty six, he'd gotten tired of the constant travelling and decided to put down roots somewhere, at least for a while so he could pursue some of the larger ideas he had come up with rather than being forced to stick with small projects he could work on as he travelled. He ended up settling down in a rather quiet little rural village where most people had some sort of need for a general handyman and he used that work as his main profession while he used his free time to tinker.
One of his favorite things to do would be to help some of the farmers bring their goods to market in a town a few days travel from the village and while he was there, stock up on materials which he'd put in the farmer's cart for the return journey. It let him make the trips much more easily than having to lug the materials in a sack for a few days and he got paid while doing it.
Settling down also allowed him to acquire some larger tools that can't be easily brought with you, such as anvils or vices. Which allowed him to experiment with wood and metal like he'd never been able to before, as well as expanding the services he could provide to the village. While he was by no means a skilled worker, he had put together enough know how over the years to manage most of the simple jobs that the village required of him. He might not be able to shoe a horse or make nice furniture but if all somebody wanted was nails and an ugly table that wouldn't break in half when you leant on it he could manage that much.
He enjoyed his time in the village, for once actually practicing and refining his skills in earnest rather than moving on as soon as he grew bored with something but his true passion still laid in his side projects, as Einar attempted to make little devices and mechanisms. Most of his efforts where attempts to make things move by themselves. Like getting the horses on a model wagon to pull it along without using any sort of rune engineering or getting an object to move through the air as he wanted it to. These sort of ideas fascinated Einar and despite finding little success he had fun with them. He'd often end up donating his failures to the local children, who would play with them since while they didn't do what Einar initially intended, they were often still quite good as toys.
He spent around two years in that rural village and by that time he'd experimented with most of the ideas he'd thought of at that time and he felt like he'd refined his skills as far as they would go from doing the simple jobs around the village, jobs he'd grown utterly bored with. So he began to look further afield, deciding it was about time for him to go study something that always sparked his interest but was something that would require quite the drastic set of measures to actually go and investigate.
Einar decided it was finally time to take a trip to the Forbidden Lands and learn what he can about dragons.
<span style="color: #c49c20; font-size:16pt;"><b>Character family: </b></span>: Mother: A stern woman whose expectations Einar always failed to meet, leading to many arguments.
Father: A gentle and patient man with a love for books and knowledge that Einar will always carry with him.
Younger Brother: A good kid who Einar often treated harsher than he should've owning to his brother actually meeting their mothers standards.
<span style="color: #c49c20; font-size:16pt;"><b>Birth Realm: </b></span>: Middle Realm
<span style="color: #c49c20; font-size:16pt;"><b>Continent: </b></span>: Mainland
<span style="color: #c49c20; font-size:16pt;"><b>Items: </b></span>: A handful of simple tools for wood and metalwork.
A couple of partially filled notebooks and implements for writing and drawing in them.
General kit for survival, including basic medical supplies.
<span style="color: #c49c20; font-size:16pt;"><b>Additional comments: </b></span>: Here's hoping I've not forgotten anything important.
Also 'Character Culture' claims to be optional but requires filling to submit the application.
<span style="color: #c49c20; font-size:16pt;"><b>You have read: </b></span>: --- The Main Lore,--- The Races,--- An already approved application,--- Additional lore,--- Other texts that helped me write my application