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Amelia de Lacy
#1

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Amelia de Lacy (Emily)
46
Female
Lucin
Engineer, Miner

Appearance
Overall, Amelia appears elegant, middle-aged, and wealthy, but simultaneously industrial and not entirely upper-class or noble. She has: a thin, pinched nose; thin, narrow, and puckered lips; a prominent nasal bone crease; puffy, sharp blue eyes; high and wide cheekbones; and high-arching eyebrows which give her the appearance of constant interest and slight surprise. Her chocolate brown hair is slowly greying and becoming tawnier in colour. This hair is wavy, and is about six centimetres (roughly two inches) past her shoulders. She usually wears it in a milkmaid braid to keep it ornate, but out of the way, with her wispy fringe still out and parted. She smells like flowery perfume failing to mask the distinct, sharp scent of rune powder: metallic, burnt, and chemical - like ionised air after lightning strikes.

She’s quite short at 157 centimetres (roughly five feet and two inches) tall, and has a curvy, slightly plump, hourglass figure that’s emphasised further with a corset underneath her clothing. She has muscle, but it isn’t very visible under her clothes. One can not fairly induce that she hasn’t worked a day in her life; her skin tone is olive as a result of previous labour. She also has various scars on her body, acquired during several years as a prison labourer and a criminal. The most notable of these are the burn scars that are on her hands and up the sides of her arms, gained from a rune experiment gone wrong. The skin is discoloured, greyish and scaly. Her hands almost look reptilian. It’s not the most attractive sight; in fact, it can be off-putting. Amelia is self-conscious about the appearance of her hands, as it’s a high-class expectation for ladies to have small, smooth, clean, and attractive hands. She makes a specific effort to hide these scars with her clothing; it’s not uncommon for her to eat or sleep with gloves on.

Amelia makes an effort to look good, which means her clothing has been specifically chosen to make her look good. She wears clothing that looks ornate and steampunk-inspired; it gives her the appearance of elegant, chaste nobility, whilst simultaneously hiding her scars, exaggerating her figure, and being well-suited for engineering work (depending on one’s tolerance for dirty clothing). She wears the following items of clothing: a khaki, high-collar blouse embroidered with a floral pattern in a darker shade, with buttoned cuffs, and long sleeves that are puffed on the upper-arm, but snug on the forearm; a silk, emerald-green waistcoat with golden buttons that are buttoned up; brown leather gloves, with linen bandage around her hands underneath; a pair of high-waisted, button-cuffed breeches, the waist part a dark maroon with a leather pouch sewn to it, and the trouser part vertically striped with two alternating shades of emerald-green; a pair of black stockings, embroidered florally; a pair of long, dark leather boots, laced up neatly, and a pair of gold-rimmed, purple-lensed goggles on her head, which magnify the size of her eyes when worn properly.
[+]
Personality
Amelia’s idea of a good life is one that has been worked for; that is, a good life is one where success (which is essentially status, power, and money) has been earned through hard work. Amelia’s ideas of ‘earning’ and ‘hard work’ rely on her values. These values form Amelia’s core, and they are most of her motivation. Her personal survival is usually her main value and priority, but she believes this depends on image, power, resources and persistence. Image tends to conflict with her other values because it involves people, and her interests are mainly in herself; this can make her actions very versatile. She tends to prioritise image over the rest because as someone who relies heavily on manipulation to get her way, public image is key. For example, she has a tendency to be over-competitive with others (power), but restricts herself whenever she’s overt about it because it makes her seem impolite (image). In Amelia’s mind, everyone shares, or should share her values - particularly image. She gets annoyed when others are impolite, even more so when they get what they want in spite of impoliteness. This is because she had to be polite to earn what she wanted, and politeness is considered an effort to her. Essentially, impoliteness is considered laziness in Amelia’s eyes.

In relation to her value of resources, Amelia can be economic. She hates being wasteful, and likes to keep things for reuse later. This can apply to people, as she tends to judge them on ‘usefulness’ and ‘disposability’ in relation to her interests. In this sense, she has a tendency to use and objectify people; generally she sees nothing wrong with this, as it seems necessary for her own survival. She views people in the way a mechanic might: “How do they function? What drives them? How can I learn more? How can I practically apply what I’ve learnt? Can I take them apart? Do I need them?” This means she’s observant, and internally focused on gathering as much information on people in the shortest amount of time possible, so she can make use of them in one way or another. Despite this objectifying point-of-view, Amelia generally has nothing against people who are considered useless so long as they aren’t in the way of her goals and interests, especially since ‘useless’ people are still slightly useful in terms of Amelia’s own public image. However, she has a hard time being sentimental with people because she struggles to authentically care about other people. Even when Amelia genuinely likes someone, she feels there’s no such thing as caring for someone for the sake of caring for someone; if she likes them, there is always something she wants from them. In this sense, Amelia’s lifestyle and way of thinking is so ingrained into her actions that she can’t make actual friends.

Generally, Amelia has a good balance between extroversion and introversion; she is often sociable, but would rather not be. On the surface, she’s a rigidly (but accommodatingly) polite and elegant person. This might distance others, as Amelia’s polite composure can have a disingenuity and aloofness to it; it can feel like she’s being nice because she has to be, not because she wants to be. This being said, Amelia isn’t outwardly an arsehole, and in fact tries to indulge people. She believes humouring people (Mesalians especially) is the price for ‘using’ them. In this sense, Amelia feels like she doesn’t have a choice outside of politeness. This is how she can distance people further, as Amelia tends to sound patronising when humouring people, and wields this patronising tone as her weapon against people she openly dislikes; she can be passive-aggressively polite in the most annoying way. To have Amelia’s genuine respect, a person has to share and display a following of her values (note that this means Amelia has high esteem for herself; she is confident, but narcissistic), but Amelia can still feel like she likes someone without this respect (because the person probably has something she wants). Beneath every ‘surface’ of Amelia is someone completely determined towards her goals and interests. If things begin to majorly break down around her, she becomes a survivor with endurance, perseverance and persistence. This is the point where people are not indulged, and she can get to the point of cut-throat aggression and obsession, maybe even insanity. This hidden aggressive and obsessive stubbornness can be her greatest downfall.

Amelia is also a follower of Rhise, but isn’t overt or particularly committed about it as she sometimes makes herself out to be; she would attend a religious event out of good public figure. She likes taking rune mechanisms apart and putting them back together, listening to the harpsichord, the feel of fur, attending public events, learning new words, the glow of rune ores, the smell of salt, the soft tick of her pocket watch, having a chair pulled out for her, and warm food. She dislikes rune powder adhering to her skin and clothes, taking off her gloves to eat, losing small engineering parts and then finding them when she least expects it, her hand twitching mid-handshake, being given a nickname, sour wine, and the sound of slurping. Her favourites are emerald green, red wine with honey, roasted swan (spiced, of course), and using tweezers to position rune components. She is an ISTP at heart, but can be easily be an ESTP.

Vocal Details
Amelia’s voice is clear, feminine, silvery, and articulate; it’s the voice of a businesswoman and a housewife in one. It has the tendency to carry itself; that is, projection of the voice is something Amelia can do naturally and often unintentionally. Even her whispers can be heard from a good distance away, and it is for this reason that she is calculating about what she says. Her ‘true’ or neutral tone of voice is quite formal, official, refined and dignified, but at the same time it can seem restrained, bored, aloof and lacking in approachability. She can come off more as a business associate than a friend; it can feel like she’s showing respect out of politeness rather than fondness. However, if one finds themselves in a conversation with Amelia where she only uses this tone of voice, it ironically means that she trusts them enough to let her guard down slightly, because kindness is usually Amelia’s way of distancing people from her true self.

When Amelia has her guard up, she indulges and humours people. This means she has the same tone of voice as before, but this time it’s much more intimate, chatty, sing-songy, and approachable, and yet she may also come off as slightly patronising due to the fact that she usually lacks genuine interest. Depending on the type of person and her motives, she may also seem motherly, sweet, playfully teasing, and even flirtatious or bashful (and she would do this in the most lady-like fashion possible) in tone. She tends to use the same words her conversation partner uses in order to appear more relatable or in-sync with them. When addressing someone she openly dislikes, she usually puts even more distance between herself and them; this is achieved with even more kindness.

If she doesn’t like you (and it’s publicly considered okay to not like you), Amelia can be overly and annoyingly honeyed, patronising and passive-aggressive with her tone of voice. Usually, this is an attempt to make the other person seem less in-control of themselves (and by extension, the situation) by manipulating and frustrating them to the point of lashing out at her. If in public, it’s also a way to make the other person seem worse in comparison to Amelia, who can claim she was only being nice. However, if Amelia ever snaps, she lets all of her guard down. Her voice goes sharp and cold when angry or particularly threatened. This is when she doesn’t indulge anyone, and when her positive public image is completely gone.

In terms of her own speech patterns, Amelia has the following tendencies: calling people by titles, such as ‘Mr.’ or ‘Miss’; using new vocabulary words in conversation; verbosity with first impressions; misusing obscure words; using passive voice and gobbledygook when avoiding a topic; saying ‘oh?’ and ‘hmm?’ when she’s interested; greeting people by the time of day; and starting answers to questions with ‘well’ and ‘why’, using archaisms such as ‘pray tell’, and making the word ‘mercy’ be the strongest in her vocabulary. Various voice inspirations: Vanessa Williams, Wendie Malik, Meryl Streep, Helen Morgendorffer (of Daria).

Physicality
When you consider Amelia’s lifestyle before she entered the setting, it follows that Amelia’s physicality is overall elegant, distinguished, and poised. She clearly follows the rules of high-class etiquette whenever appropriate or possible, and she follows them seamlessly. Examples include the following: maintaining a rigid, upright posture in everything she does (this can really mean everything, because she wears a corset beneath her clothing, which restricts movement in her spine); curtseying; never gesturing unless delivering a speech; never speaking while sitting and her conversation partner is standing; walking at the same pace as another person; never sitting in a private setting unless invited, etc. Her movements are also generally big, encompassing, but sparse, as though she were trying to be inviting without being outlandish or inelegant about it.

Much like her tone of voice, Amelia’s physicality is dependent on the level of company she feels she’s in, meaning there are exceptions to Amelia’s general rules. For example, in a more private setting, her movements are rather small and dismissive, as though she were using minimal effort (which would make sense, given that there is little need to impress). However, it’s important to note that Amelia’s pleasant ‘states’ of physicality aren’t something she just ‘puts on’ or fakes; manipulating her body language for a very long time have made the movements natural and instinctive, as opposed to forced and aware. This means Amelia has a tendency to change and adapt her physicality to her motives without even noticing she’s doing it. For example, something she does often is to simply ‘mirror’ the body language of others, which can make her seem more relatable and likable; she may even get touchy as a way to establish a connection.

The only conscious manipulation of body language Amelia uses is the manipulation of Aether. It works like this: Amelia is mostly in full control of her Aether, the main exception being when things begin to majorly break down around her. However, Lucins with less control of their Aether are likely to glow a little, usually from strong emotions or around water. Amelia essentially exploits this fact by making herself glow with Aether to create appropriate effects, for example: glowing with a smile can make her joy seem genuine, and glowing in a threatening situation can make her seem more powerful. In fact, the act of simply glowing when she seems happy or angry, etc. can make her seem less threatening, as it appears as though she has less control on her Aether than she truly does. The same kind of thing can be said about not glowing at certain situations; whether she decides to glow when wet can establish her race. The list goes on, and the point here is that Amelia knows she has something many people don’t and is willing to abuse it.

When in combat, Amelia takes a physicality that is extremely different from her usual lady-like style; this is the product of how and where she learnt to fight in the first place. Her style of fighting is similar to that of a boxer; she’s aggressive light on her feet, delivering Aether blasts and punches in quick swipes. Because of this, she avoids situations where she would have to fight, especially in close-combat. Another ‘embarrassing’ part of Amelia’s physicality is in her hands, where she has nerve damage from her third-degree burns. This means Amelia’s hands are pretty much numb to her; she has difficulty feeling with them, and has difficulty detecting differences in temperature and pain, etc. She also struggles to keep her hand muscles clenched for long periods of time, and experiences random twitching. Because Amelia is slightly insecure about all this, it’s not uncommon for her to keep her hands out of view by placing them behind her back or under a table.

‘Amelisms’ include: checking her pocket watch when reminded of her husband or uncomfortable; pursing her lips when displeased; having a smug little smile when genuinely pleased; curtseying with her hands to the side and her palms facing up; raising her eyebrows when interested; rubbing or massaging the palms of her twitching hands, and leaning slightly inwards when heavily engaged in a conversation. Just like all my other characters, Amelia is left-handed.

Theme Song
Sweet Lies - Dr. Dissonance

Capabilities
[+]
Strengths
- Water, Air, Aether
- Determination of steel, persistent
- Articulate, persuasive, rhetorical
- Resourceful, can survive and manage well
- Well-mannered, tolerant of others
- Kind (but not altruistic)
- Intelligent, highly educated, observant
- Versatile, can adapt to new situations
- Motivated, hard-working, ambitious
- Confident, brave

Weaknesses
- Fire, Earth, Nether
- Stubborn, obsessed with achievement
- Manipulative, inauthentic, aloof
- Possessive with people and resources
- Holds in grudges and resentment
- Selfish, self-centered, falsely entitled
- Racist, prejudiced, judgemental
- Dependent on others
- Overly competitive, insecure, obsessive
- Workaholic, lack of genuine hobbies
- Narcissistic, overconfident
- Nerve damage in hands and arms

Relationships
[+]
Items of Importance
- One pocket watch (1x Clock: “Amelia’s Pocket Watch”): golden, intricate design, only has an hour hand, one line to indicate twelve o’clock on the clockface. Something like this. Inscription on the back, in Common: “Amelia: like time, we are eternal.
- One emerald wedding ring (1x Emerald: “Amelia’s Wedding Ring”): golden, intricate design, decorated with four small emeralds. Something like this.
- A research journal (1x Book and Quill: “Research Journal”): leather-bound covers, thick paper pages. Not kept on her person. “This lengthy research journal is well-crafted, with thick, paper pages and leather hardcovers. It is written entirely in the Lucin Language. The handwriting is in cursive, but is sloppy. If translated, it contains documentation pertaining to the development of explosives for the Celestial Realm’s use. It mentions a strict budget, and many failed attempts to stabilise explosions. A few deaths are involved. The owner and writer of this book is unclear as the content is written in formal, third person. The language used is highly technical and scientific; characters who aren’t very familiar with this field should not understand much of it, but should be able to understand what it is generally about. There are many loose papers wedged between pages; most of it is paperwork. Some of the paperwork is a series of uncompleted draft-applications for the Celestial Kingdom, requesting and justifying ‘additional funding’. Some of it involves forms explaining the deaths of those who died ‘during the experimental research process’. These deaths, although gruesome, seem to be the result of unpreventable accidents.
Approximately fifteen pages in from the back of the book are some notes, also written in Lucin. It’s the same handwriting, and in the same third person. If translated, the subject matter seems unrelated to the explosives; it is a copy of Margretha’s notes on Lorimar’s scroll, only put into more technical, specialised language. There’s nothing that explicitly states the information came from Margretha’s notes. Specifically, the notes detail how the runic path is laid out for a device. A specific crystal is mentioned as a power source, but how or where is obtained is not included. However, in the margin, the text ‘caverns?’ has been written.
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#2
Edited to almost full version.
Some stuff's still been kept out for overall plot stuff.

Moving to dead characters tomorrow, because yes, I want you all to appreciate this.
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#3
(I appreciate this...)
#4
Oh my god Michelle you are amazing. XDXD
  


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