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Antaquia and the Arena of Fire
So this is a Lore Proposal from the old website. I don't remember if it was fully accepted or not yet but I think it was seeing as two characters were made from it in the past and accepted. Feel free to have a look and confirm it or critique it, but I'm putting it up here as a friend of mine is looking to use it in his application to the server.

The Arena of Fire

This large, all-stone arena was first created by a group of wealthy Xitians; part of an army who had enslaved the –at the time- large Mesalian town of Antaquia.  Antaquia, located on the mainland of the Middle Realm, couldn’t put up much of a fight to the conquering Xitians, and they were quickly taken over and enslaved just like the rest of the realm.  As time passed, a Xitian-dictated society developed in Antaquia, and an upper, wealthier class made up of the most powerful Xitians began developing.  This group of wealthy Xitians soon became an Aristocracy-like government of the Xitian-infested town.  Surprisingly, this group governed the town much better and more efficiently than the Xitian settlements in other places of the mainland. 

As always, however, issues would arise.  The Xitians who dwelled in Antaquia began to get rowdy.  After all, they killed as many Mesalian runts as their government had.  Why then shouldn't they have the right to have their own ideas acknowledged?  Revolts began to rise, dangerous ones seeing the powers of nether were something to respect.  The aristocracy knew they needed to do something to allow their citizen's ideas to be recognized, or the rare successful government in Antaquia would be lost just like most Xitian ruling systems on the mainland.  They had a council amongst themselves to decide quickly the best course of action to cease the revolts, and ultimately decided on creating The Arena of Fire. 

The arena, which could be forged within two weeks by the work of the Aristocracy's powers, had many benefits.  The Xitian-symbol decorated stone and trademark lava pit expressed the Xitian's warrior-like nature, and brought a sense of nationalism under the common idea of perfecting the skill of the fight.  It also provided a common entertainment needed in this time of rising tension in Antaquia  The orginal idea of the aristocracy was that the Xitians who were not part of the government were able to vouch for their beliefs by having a duel to the death with a member of the aristocratic council who disagreed with them.  However, the arena grew even more encompassing when more members of the violent race volunteered to fight in the arena for the sake of improving their skills and participating in the thrill of the fight (which they have missed ever since they stopped conquering Mesalian towns).  This not only helped maintain the government, but also provided much entertainment for the town.  The Xitians who were faithful to the charismatic Aristocracy quickly silenced Mesalian revolts, and even organized into government armies.  This led to authority, and eventually peace in the growing town.

As the reputation of Antaquia grew and slavery began developing, the rare ‘greatly governed’ town gained more Xitian soldiers looking to settle down in the middle realm.  With them, came their Mesalian slaves.  Unfortunately for the Xitians, this excess of slaves began to make revolts more and more threatening, and so the Aristocracy changed the goals of the Arena of Fire.  It became a gladiator-like arena, hosting many different games, the most famous being the ‘Duel Ladder,’ all for the sake of weakening the amount of Mesalian slaves in Antaquia.  It proved successful, and so did Antaquia itself as it grew from the large Mesalian town into an even larger thriving Xitian paradise.

The paradise wouldn’t last forever, however, as the Lucin forces in the War of Veld broke into Antaquia, and smashed apart all the work the Xitians had formed.  Mesalians were freed, a Mesalian dictator was elected, and the Lucins moved on to the next town.  This action shut down the Arena of Fire for several years, and the purges that came later took a more physical toll on the Arena.  Its walls were vandalized, and the true beauty of the arena was lost as the awe-inspired Xitian enigmas that used to lie on the building’s walls were etched out through years of purging.  However, the solid stone walls of the arena were never completely destroyed, and they would stand the test of the purges.

When a conquering Mesalian province later looked to take down the now largely inhibited town of Antaquia several years later during the civil wars, the Arena came back to life.  It became both an entertainment to make use of Prisoners of War, and also a threat to the citizens of Antaquia if they didn’t allow their male family members to fight.  The Mesalian-led Antaquian dictatorship, backed by Lucin strength, forced the citizens (former-slaves of the Xitians plus some) to either send all male members into the war against the opposition, or be forced to have one of the family members enter the Arena.  The reason the dictators allowed this option was that it provided something that unified and brought entertainment to citizens despite the harsh rule of Antaquia during the grueling wartime. 

For years the awful war went on, and with it the Arena flourished, completing it’s goal of keeping the town unified during the awful time of war.  However, as in all things, it wouldn’t last forever.  Soon Antaquia began to fall to the opposing side, and the prisoners were no longer being taken from the opposing army, but from Antaquia’s own.  The arena lost the majority of its fighters as the Antaquia army weakened, until the town was finally sacked a year later.  With the sacking came the arena’s destruction.  The conquering side hated it for the horrors it caused to its soldiers, and thus tore down its walls.

The Arena Dynamics

[Image: 0v94G.jpg]

The Arena looked mostly like the picture above, just with a small lava pit located in the center.

Types of Gladiator Games/Events

The Arena of Fire featured many different gladiator games.  Here are a few of them, additions really up for whatever anyone’s creativity aspires (Within reason; ask staff and me/Harry):

The Duel Ladder: The most popular game of the arenas, done even in the time of the Xitians.  In this cruel system, there were several levels, or "rungs" of a metaphorical ladder. New prisoners or volunteers to the games were pitted against each other, 1 against 1, in a duel to the death, with nothing but light armor and a broadsword. The winner moved up to the next rung of the ladder, facing another gladiator who was only on their second rung. This continued, and when a slave climbed the whole ladder, they faced the champion, or the man currently at the top of the ladder.  Known as ‘Semper,’ this man had the ‘right of the Semper.’  This right allowed the champion to command anything from any of the lower-class Mesalians in Antaquia.  If the peasants refused, they were allowed to be killed on the spot by the Semper.  If you beat The Semper, you had a choice: leaving the arena and gaining the right to not have any members of your family drafted into the Civil War, or life as the Semper.
Humble Servant
Gentle Peacekeeper

Zealous Prophet
Heartfelt Evangelist
Twisted Entertainer
Lost Wanderer
Vibrant Adventurer
Given the original author left years back and there were just minor issues with this lore proposal, it is now officially approved and moved to the right place. Anyone is also free to expand on this lore.

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