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[Approved] Gwideon Draconem
#6
So we had a think, and figured you could change the skill engineering a little bit.

Engineering: Suggestion is that you might want to change the skill to 'mechanical engineering', just so that people won't confuse the range of the skill. Also, we figured you might want to get rid of 'clocks' under that description, because making clocks is a rather complicated skill that requires a separate mention in itself. The same goes for locksmithing; we feel that making locks doesn't exactly fall under engineering, so it would be necessary to list it as a separate skill.

So verdict is that Gwideon can't make clocks; locksmithing is acceptable but should be listed under a separate skill. We suggest you do further research on what falls under 'mechanical engineering' for the purposes of Rp.

Should be everything, I think. You should be able to get accepted if nothing else comes up.
  


Messages In This Thread
[Approved] Gwideon Draconem - by Demotheus - 18-10-2014, 01:17 AM
RE: [Pending] Gwideon Draconem - by Demotheus - 19-10-2014, 05:08 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 20-10-2014, 01:42 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 20-10-2014, 03:13 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 20-10-2014, 03:45 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 20-10-2014, 04:08 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 20-10-2014, 06:03 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 20-10-2014, 06:45 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 21-10-2014, 03:46 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 22-10-2014, 12:56 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 22-10-2014, 06:09 PM

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