Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Approved] Gwideon Draconem
#8
Okay, back to skills again, for what I hope to be the last time.

Locksmithing: When I told you this should be separated from under mechanical engineering, I meant that this skill should be segregated and considered in context of Gwideon's backstory. Since there really isn't anything in the backstory that specifically caters to Gwideon's locksmithing ability, I suggest you lower it to apprentice or novice.

Sounds like we're doing a bit of nitpicking here, but it's mainly because engineering is such a broad profession with various types of engineering within. It would take a long time to discuss the variety of engineering around, and so much arguments could sprout from that. Just remember to do your research, and that should be fine.
  


Messages In This Thread
[Approved] Gwideon Draconem - by Demotheus - 18-10-2014, 01:17 AM
RE: [Pending] Gwideon Draconem - by Demotheus - 19-10-2014, 05:08 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 20-10-2014, 01:42 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 20-10-2014, 03:13 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 20-10-2014, 03:45 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 20-10-2014, 04:08 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 20-10-2014, 06:03 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 20-10-2014, 06:45 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 21-10-2014, 03:46 PM
RE: [Pending] Gwideon Draconem - by Demotheus - 22-10-2014, 12:56 PM
RE: [Pending] Gwideon Draconem - by LuckyLeaf - 22-10-2014, 06:09 PM

Forum Jump:

[Approved] Gwideon Draconem00