29-03-2014, 05:47 PM
Putting Notes on each policy from me, here.
1. - OOC signs. (AND)
2. - Event/Lore buildings and places
--------- Would it be possible to even label the event or lore buildings, as OOC/Abandoned, to allow looting /explorations when someone gets there? Would we want to? Would we want to have signs saying other things OOCly such as 'you may want more than one person here' or 'this would interest a person involved in history/religion'?
3. Sex and Romance
----- Pedophilia definition is 'sexual attraction or acts toward children'.
I think the rule on this, may need tweaked. 16 is not (universally defined?) as child-age, and (back in medieval times) 16 was almost late for getting married. If we need a hard rule, then perhaps a younger age. Otherwise I would think maturity plays more into this, as well as when two teens decide on sex, that's not pedophilia either.
However, since we prefer people to move into relationships slowly as it is, then this may be a redundant ruling?
----- Rape.
This is violence, power, and control, not sex. At the very basic, this needs moved either to the section regarding character fighting/violence, or at minimum linked to that section.
I'll add more about this discussion later, but for now, since I'm more going over the entire section of policies, I'm only giving some input over the generalization stuff.
4. there seems to be no 4.
5. Second Chars.
------
-----
This may also be a place to explain about two accounts.
6. Looting
----- May want examples for the 'realistic' of how much to loot when taking items.
----- Abandoned homes (living in them) may want to be moved to #1. unless we are talking about 'looting a home' as in taking a home to live in?
(While on that subject, what about public places that are not 'owned'? I suppose it means the town owner still owns them, but currently we had people living in the barn and in the mill. Was this not allowed? Is this considered OOC breaking rule, or IC breaking rule? Who IS the town owner so we know who to tell OOCly? Do we need permission first, or just let them know we were there? (This did not involved taking items - only about where the person was sleeping.)
7. There seems to be a missing 7.
8. Pets.
----- We may want to have staff approval for ANY pet, or at least staff recognition, due to needing to have either brought them with you, traded for one, or tamed/trained one yourself - which all need staff approval anyway.
Work Animal - when is it considered YOUR work animal, versus 'community' work animal? Is this when you trained it, you take care of it, you found it? What if this animal is taken care of by multiple people? (Since we have herders now, and some people were taking care of all the animals, not just the farm ones.)
EX: Heidi has a dog from when she entered setting, and now tamed/ is training a horse, for work. For Heidi to train another horse, would she have to get rid of her current one? Can she give it to the town or to a specific person? What if she wanted to keep her current one, but was training one for the town? Would the new horse be able to be considered a community work animal?
What is a riding horse considered? They're not actually for work - though they could be, I suppose; but they are more recreational/transportation. Or perhaps it would be a farm animal, used for transportation/recreation?
Also: may need clarification on if 2 work animals AND 1 pet animal is allowed, or if it's one OR the other.
9. Items when approved.
----- This seems fine.
10. Skins
-----Dyes. Since dyes are needed to be used constantly, how do we explain where the dyes come from? How do people get these dyes? (I mean the non plant ones like white and black) How often are they used?
11. Hidden Chests
12. Locks.
13. OOG RP
I might like to expand this, to explain why we would much prefer people to actually be on the server, if possible, to roleplay just about anything, but give explanations as to when we understand some RP's for convenience of the two involved, are able to be in other forms.
14. Proxy stuff.
I am Jon Snow on this.
~ Fae
1. - OOC signs. (AND)
2. - Event/Lore buildings and places
--------- Would it be possible to even label the event or lore buildings, as OOC/Abandoned, to allow looting /explorations when someone gets there? Would we want to? Would we want to have signs saying other things OOCly such as 'you may want more than one person here' or 'this would interest a person involved in history/religion'?
3. Sex and Romance
----- Pedophilia definition is 'sexual attraction or acts toward children'.
I think the rule on this, may need tweaked. 16 is not (universally defined?) as child-age, and (back in medieval times) 16 was almost late for getting married. If we need a hard rule, then perhaps a younger age. Otherwise I would think maturity plays more into this, as well as when two teens decide on sex, that's not pedophilia either.
However, since we prefer people to move into relationships slowly as it is, then this may be a redundant ruling?
----- Rape.
This is violence, power, and control, not sex. At the very basic, this needs moved either to the section regarding character fighting/violence, or at minimum linked to that section.
I'll add more about this discussion later, but for now, since I'm more going over the entire section of policies, I'm only giving some input over the generalization stuff.
4. there seems to be no 4.
5. Second Chars.
------
Quote:Rule breaks may or may not be considered.We may want to change this. They -are- considered, but may not impact negatively toward the allowance of second chars.
-----
Quote:Only staff with approval from the Admin may anyone play 3 characters, and only if at least 1 is a plot device.This is actually confusing I think because of the word 'anyone' ? It may also need to be separate from the paragraph about playing two at once, and add about staff may play two at once for certain reasons only.
This may also be a place to explain about two accounts.
6. Looting
----- May want examples for the 'realistic' of how much to loot when taking items.
----- Abandoned homes (living in them) may want to be moved to #1. unless we are talking about 'looting a home' as in taking a home to live in?
(While on that subject, what about public places that are not 'owned'? I suppose it means the town owner still owns them, but currently we had people living in the barn and in the mill. Was this not allowed? Is this considered OOC breaking rule, or IC breaking rule? Who IS the town owner so we know who to tell OOCly? Do we need permission first, or just let them know we were there? (This did not involved taking items - only about where the person was sleeping.)
7. There seems to be a missing 7.
8. Pets.
----- We may want to have staff approval for ANY pet, or at least staff recognition, due to needing to have either brought them with you, traded for one, or tamed/trained one yourself - which all need staff approval anyway.
Work Animal - when is it considered YOUR work animal, versus 'community' work animal? Is this when you trained it, you take care of it, you found it? What if this animal is taken care of by multiple people? (Since we have herders now, and some people were taking care of all the animals, not just the farm ones.)
EX: Heidi has a dog from when she entered setting, and now tamed/ is training a horse, for work. For Heidi to train another horse, would she have to get rid of her current one? Can she give it to the town or to a specific person? What if she wanted to keep her current one, but was training one for the town? Would the new horse be able to be considered a community work animal?
What is a riding horse considered? They're not actually for work - though they could be, I suppose; but they are more recreational/transportation. Or perhaps it would be a farm animal, used for transportation/recreation?
Also: may need clarification on if 2 work animals AND 1 pet animal is allowed, or if it's one OR the other.
9. Items when approved.
----- This seems fine.
10. Skins
-----Dyes. Since dyes are needed to be used constantly, how do we explain where the dyes come from? How do people get these dyes? (I mean the non plant ones like white and black) How often are they used?
11. Hidden Chests
Quote:it will be considered a try to hide items one gained by rulebreak and both rulebreaks will be investigated.I think I know what it means, but this still sounds confusing. May need reworded.
12. Locks.
Quote:Anyone can make simple locks for doors and chests, though they are easily picked??? Can we have examples? And is there a reason anyone can? Especially if already one should not go into chests/houses without permission, I'm unsure why we'd have anyone be abel to make a simple lock that anyone can still pick. It sounds redundant/obsolete or.. something.
13. OOG RP
I might like to expand this, to explain why we would much prefer people to actually be on the server, if possible, to roleplay just about anything, but give explanations as to when we understand some RP's for convenience of the two involved, are able to be in other forms.
14. Proxy stuff.
I am Jon Snow on this.
~ Fae


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