Hey Jiggle, thanks for the update. Apologies for the slowish responses. Time zones and my job cause delay.
Some minor tweeks/notes:
1. Please add Weapon Forging to his list of skills. Realistically, "Competent" Weapon-Forging would make sense given the character's age and background.
Notes don't require any "fixing". They're just something Staff wants to make sure you're ontop of.
Note 1: Master Rune Engineering can be interesting. We ask that you're familiar with the lore and ask questions about creating runes if they come up. Per rules, a big thing is making sure your runes are lore accurate and take time to create.
Note 2: For alchemy ingredients, don't be afraid to have a low supply or run out. The bag shouldn't be infinite, and while your character can use them, he can't harvest ingredients at will. Use this as a chance to RP with the others! Characters that use medical ingredients ask others to gather the supplies all the time. The same can be said of rune-making. Someone needs to fetch the stuff or purchase it. That's what the other players are for. This can all be surmised as: nobody is wholly independent.
Just make a few quick notes and post here/DM me when you're good to go!
Some minor tweeks/notes:
1. Please add Weapon Forging to his list of skills. Realistically, "Competent" Weapon-Forging would make sense given the character's age and background.
Notes don't require any "fixing". They're just something Staff wants to make sure you're ontop of.
Note 1: Master Rune Engineering can be interesting. We ask that you're familiar with the lore and ask questions about creating runes if they come up. Per rules, a big thing is making sure your runes are lore accurate and take time to create.
Note 2: For alchemy ingredients, don't be afraid to have a low supply or run out. The bag shouldn't be infinite, and while your character can use them, he can't harvest ingredients at will. Use this as a chance to RP with the others! Characters that use medical ingredients ask others to gather the supplies all the time. The same can be said of rune-making. Someone needs to fetch the stuff or purchase it. That's what the other players are for. This can all be surmised as: nobody is wholly independent.
Just make a few quick notes and post here/DM me when you're good to go!

