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		<title><![CDATA[Mesalia Forums - Information]]></title>
		<link>https://www.mesalia.net/forum/</link>
		<description><![CDATA[Mesalia Forums - https://www.mesalia.net/forum]]></description>
		<pubDate>Fri, 22 May 2026 21:05:48 +0000</pubDate>
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			<title><![CDATA[[Resource Pack] Custom Item Textures]]></title>
			<link>https://www.mesalia.net/forum/showthread.php?tid=1274</link>
			<pubDate>Mon, 31 May 2021 15:46:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.mesalia.net/forum/member.php?action=profile&uid=9">SentaiPink</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.mesalia.net/forum/showthread.php?tid=1274</guid>
			<description><![CDATA[Mesalia RP uses Optifine. It’s easy to install and free! We use it to add Custom Item Textures (CIT) to the server. Optifine is not required for RP, but does however include a lot of quality of life improvements to both Minecraft and our textures. It is <span style="font-style: italic;" class="mycode_i">highly </span>recommended.<br />
<br />
Any item on this list can be made by any player, just hold the item in your hand and enter <span style="font-family: Courier New;" class="mycode_font">/rename itemname</span> into the chat to change the items texture to the CIT. Capitalization does not matter so long as the name of the texture is still present. <br />
<br />
For Example; if I have an item frame and I would like a round shield, I will still get the correct texture if I enter <span style="font-family: Courier New;" class="mycode_font">/rename round shield </span> Or even<span style="font-family: Courier New;" class="mycode_font"> /rename BoB’s RoUnD ShEiLd oF bLoCkAgE</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Apple</span> -- Pear, Tomato<br />
<span style="text-decoration: underline;" class="mycode_u">Carrot</span> -- Cucumber, Pepper<br />
<span style="text-decoration: underline;" class="mycode_u">Cocoa Beans</span> -- Coconut<br />
<span style="text-decoration: underline;" class="mycode_u">Diamond </span>-- Mirror<br />
<span style="text-decoration: underline;" class="mycode_u">Iron Hoe</span> -- Cane, Hidden Blade<br />
<span style="text-decoration: underline;" class="mycode_u">Item Frame</span> -- Wheel/Round Shield, Ship<br />
<span style="text-decoration: underline;" class="mycode_u">Leather </span>-- Dreamcatcher<br />
<span style="text-decoration: underline;" class="mycode_u">Paper </span>-- Notes, Map, Diagram<br />
<span style="text-decoration: underline;" class="mycode_u">Poison Potato</span> -- Garlic<br />
<span style="text-decoration: underline;" class="mycode_u">Potato </span>-- Radish, Ginger, Onion<br />
<span style="text-decoration: underline;" class="mycode_u">Rabbit Hide</span> -- Deer Hide, Wolf Hide, Fox Hide<br />
<span style="text-decoration: underline;" class="mycode_u">Stake</span> -- Pemmican<br />
<span style="text-decoration: underline;" class="mycode_u">Wheat </span>-- Corn<br />
<span style="text-decoration: underline;" class="mycode_u">Wheat Seeds</span> -- Paigo<br />
<br />
Some characters will have CIT's unto themselves for items important to them. These custom items will not be listed here, should you lose or break a CIT item and cannot figure out how to replace it, any member of staff can generate a new one for you. <br />
<br />
There is currently no process for CIT items, generally any item important enough to a character that the SB can reasonably make is added as we go along.<br />
<br />
<span style="color: #ff30dc;" class="mycode_color">**SB Note** These textures will be live as of June 1st, this information and examples are also available on the server at the help warp on the trade ship.</span>]]></description>
			<content:encoded><![CDATA[Mesalia RP uses Optifine. It’s easy to install and free! We use it to add Custom Item Textures (CIT) to the server. Optifine is not required for RP, but does however include a lot of quality of life improvements to both Minecraft and our textures. It is <span style="font-style: italic;" class="mycode_i">highly </span>recommended.<br />
<br />
Any item on this list can be made by any player, just hold the item in your hand and enter <span style="font-family: Courier New;" class="mycode_font">/rename itemname</span> into the chat to change the items texture to the CIT. Capitalization does not matter so long as the name of the texture is still present. <br />
<br />
For Example; if I have an item frame and I would like a round shield, I will still get the correct texture if I enter <span style="font-family: Courier New;" class="mycode_font">/rename round shield </span> Or even<span style="font-family: Courier New;" class="mycode_font"> /rename BoB’s RoUnD ShEiLd oF bLoCkAgE</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Apple</span> -- Pear, Tomato<br />
<span style="text-decoration: underline;" class="mycode_u">Carrot</span> -- Cucumber, Pepper<br />
<span style="text-decoration: underline;" class="mycode_u">Cocoa Beans</span> -- Coconut<br />
<span style="text-decoration: underline;" class="mycode_u">Diamond </span>-- Mirror<br />
<span style="text-decoration: underline;" class="mycode_u">Iron Hoe</span> -- Cane, Hidden Blade<br />
<span style="text-decoration: underline;" class="mycode_u">Item Frame</span> -- Wheel/Round Shield, Ship<br />
<span style="text-decoration: underline;" class="mycode_u">Leather </span>-- Dreamcatcher<br />
<span style="text-decoration: underline;" class="mycode_u">Paper </span>-- Notes, Map, Diagram<br />
<span style="text-decoration: underline;" class="mycode_u">Poison Potato</span> -- Garlic<br />
<span style="text-decoration: underline;" class="mycode_u">Potato </span>-- Radish, Ginger, Onion<br />
<span style="text-decoration: underline;" class="mycode_u">Rabbit Hide</span> -- Deer Hide, Wolf Hide, Fox Hide<br />
<span style="text-decoration: underline;" class="mycode_u">Stake</span> -- Pemmican<br />
<span style="text-decoration: underline;" class="mycode_u">Wheat </span>-- Corn<br />
<span style="text-decoration: underline;" class="mycode_u">Wheat Seeds</span> -- Paigo<br />
<br />
Some characters will have CIT's unto themselves for items important to them. These custom items will not be listed here, should you lose or break a CIT item and cannot figure out how to replace it, any member of staff can generate a new one for you. <br />
<br />
There is currently no process for CIT items, generally any item important enough to a character that the SB can reasonably make is added as we go along.<br />
<br />
<span style="color: #ff30dc;" class="mycode_color">**SB Note** These textures will be live as of June 1st, this information and examples are also available on the server at the help warp on the trade ship.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Settlement] The Trade Ships]]></title>
			<link>https://www.mesalia.net/forum/showthread.php?tid=1267</link>
			<pubDate>Thu, 15 Apr 2021 12:39:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.mesalia.net/forum/member.php?action=profile&uid=9">SentaiPink</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.mesalia.net/forum/showthread.php?tid=1267</guid>
			<description><![CDATA[There are two trade ships that come and go from the new settlement. One ship carries off large goods for trade such as lumber and stone and the smaller of the two delivers goods asked for by the denizens. When the ships change, you can expect Goods to be collected off the docks or delivered into the port building in barrels.<br />
<br />
The 'Silver Squall' trade ship carries goods out of the settlement.<br />
<img src="https://i.imgur.com/ZsQkeyc.jpg" loading="lazy"  alt="[Image: ZsQkeyc.jpg]" class="mycode_img" /><br />
<br />
<br />
This 'Emerald Tide' trade ship brings goods into the settlement.<br />
<img src="https://i.imgur.com/DzwPOGB.jpg" loading="lazy"  alt="[Image: DzwPOGB.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[There are two trade ships that come and go from the new settlement. One ship carries off large goods for trade such as lumber and stone and the smaller of the two delivers goods asked for by the denizens. When the ships change, you can expect Goods to be collected off the docks or delivered into the port building in barrels.<br />
<br />
The 'Silver Squall' trade ship carries goods out of the settlement.<br />
<img src="https://i.imgur.com/ZsQkeyc.jpg" loading="lazy"  alt="[Image: ZsQkeyc.jpg]" class="mycode_img" /><br />
<br />
<br />
This 'Emerald Tide' trade ship brings goods into the settlement.<br />
<img src="https://i.imgur.com/DzwPOGB.jpg" loading="lazy"  alt="[Image: DzwPOGB.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A New Map, an older approach]]></title>
			<link>https://www.mesalia.net/forum/showthread.php?tid=1235</link>
			<pubDate>Wed, 27 Jan 2021 21:56:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.mesalia.net/forum/member.php?action=profile&uid=11">Zarkaylia</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.mesalia.net/forum/showthread.php?tid=1235</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #ffdc00;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The New Map</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ffdc00;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><img src="https://i.imgur.com/IkRfdzB.jpg" loading="lazy"  alt="[Image: IkRfdzB.jpg]" class="mycode_img" /></span></span></span></span></span></span></div>
<br />
<span style="font-size: large;" class="mycode_size">For several maps now we have built a town and plopped characters into it. Sometimes the town has had some lore, sometimes unwanted inhabitants, and sometimes a lot of spiders.</span><br />
<br />
<span style="font-size: large;" class="mycode_size">But aren't we a little tired of sticking to same old new formula? Well, at least I was. When I thought of how long we've been going and thought back 10 years in time I remembered a whole lot of, erh, bad things that come with an unrefined server... But also a lot of good things. And I thought, how can we break our current pattern and pay some homage to "old-school" Minecraft roleplay? (Don't worry, the Discord RP is still there too).</span><br />
<br />
<span style="font-size: large;" class="mycode_size">...You guessed it! Maybe? The new map has no name, so we have called it project KITTEN. Yes, this means it has no town to name it from.</span><br />
<br />
<span style="font-size: large;" class="mycode_size">This of course does translate to a bit of more freedom to play the game and build. The building rules become slightly more relaxed. We're still not a freebuild server and we will want it to be within reason both character-wise and somewhat realistically. Take this as an opportunity to engage in more roleplay, seek out that mason and ask for help or hire that mercenary to guard your mineshaft. Make use of every damn possibility! <span style="font-family: Arial Black;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">You</span> will get to build this setting</span>.</span><br />
<br />
<span style="font-size: large;" class="mycode_size">That said, if you want to add the coolest freaking thing you've ever built that would fit within the scope of Mesalia but your character can't realistically, the "Waiting Room"-map is still around and everyone is free to build anything they want there and then show it to us as a suggested addition to the map.</span><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #ffdc00;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Towards new horizons!</span></span></span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #ffdc00;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The New Map</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ffdc00;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #111111;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><img src="https://i.imgur.com/IkRfdzB.jpg" loading="lazy"  alt="[Image: IkRfdzB.jpg]" class="mycode_img" /></span></span></span></span></span></span></div>
<br />
<span style="font-size: large;" class="mycode_size">For several maps now we have built a town and plopped characters into it. Sometimes the town has had some lore, sometimes unwanted inhabitants, and sometimes a lot of spiders.</span><br />
<br />
<span style="font-size: large;" class="mycode_size">But aren't we a little tired of sticking to same old new formula? Well, at least I was. When I thought of how long we've been going and thought back 10 years in time I remembered a whole lot of, erh, bad things that come with an unrefined server... But also a lot of good things. And I thought, how can we break our current pattern and pay some homage to "old-school" Minecraft roleplay? (Don't worry, the Discord RP is still there too).</span><br />
<br />
<span style="font-size: large;" class="mycode_size">...You guessed it! Maybe? The new map has no name, so we have called it project KITTEN. Yes, this means it has no town to name it from.</span><br />
<br />
<span style="font-size: large;" class="mycode_size">This of course does translate to a bit of more freedom to play the game and build. The building rules become slightly more relaxed. We're still not a freebuild server and we will want it to be within reason both character-wise and somewhat realistically. Take this as an opportunity to engage in more roleplay, seek out that mason and ask for help or hire that mercenary to guard your mineshaft. Make use of every damn possibility! <span style="font-family: Arial Black;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">You</span> will get to build this setting</span>.</span><br />
<br />
<span style="font-size: large;" class="mycode_size">That said, if you want to add the coolest freaking thing you've ever built that would fit within the scope of Mesalia but your character can't realistically, the "Waiting Room"-map is still around and everyone is free to build anything they want there and then show it to us as a suggested addition to the map.</span><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #ffdc00;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Towards new horizons!</span></span></span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Staff Team]]></title>
			<link>https://www.mesalia.net/forum/showthread.php?tid=1173</link>
			<pubDate>Sun, 07 Jul 2019 13:15:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.mesalia.net/forum/member.php?action=profile&uid=11">Zarkaylia</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.mesalia.net/forum/showthread.php?tid=1173</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="color: #e82a1f;" class="mycode_color">Zarkaylia "Zark"</span> - <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Owner of the server and administrator. <br />
From Sweden, has timezone GMT+2.<br />
Handles most things. Specific tasks regard economics, planning, decisions, technical matters and coding.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #419dc1;" class="mycode_color">MrFireDog777/Disco "Fire"</span> - <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Game Moderator and advertising guy.<br />
From USA, has timezone GMT-4/EDT.<br />
Handles advertising matters when able, otherwise tackles the law and order and moderation of forum, in-game, Discord, etc.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="color: #9933ff;" class="mycode_color">Hutchy "Hutch"</span> - <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Whitelister.<br />
From England, has the timezone GMT+1.<br />
Handles all the whitelist applications and their processes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="color: #f551ff;" class="mycode_color">SentaiPink "Pink"</span></span></span> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">- <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Server Builder.<br />
From USA.<br />
Head of the map design and building.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-size: large;" class="mycode_size"><span style="color: #2ecc40;" class="mycode_color">Vacant</span> - <span style="color: #cccccc;" class="mycode_color">-<br />
</span></span></span></span></span></span>Lore Keeper<br />
-<br />
Keeper of the lore. Handles lore-related questions, ideas, suggestions and additions.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="color: #e82a1f;" class="mycode_color">Zarkaylia "Zark"</span> - <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Owner of the server and administrator. <br />
From Sweden, has timezone GMT+2.<br />
Handles most things. Specific tasks regard economics, planning, decisions, technical matters and coding.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #419dc1;" class="mycode_color">MrFireDog777/Disco "Fire"</span> - <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Game Moderator and advertising guy.<br />
From USA, has timezone GMT-4/EDT.<br />
Handles advertising matters when able, otherwise tackles the law and order and moderation of forum, in-game, Discord, etc.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="color: #9933ff;" class="mycode_color">Hutchy "Hutch"</span> - <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Whitelister.<br />
From England, has the timezone GMT+1.<br />
Handles all the whitelist applications and their processes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size"><span style="color: #f551ff;" class="mycode_color">SentaiPink "Pink"</span></span></span> <span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">- <span style="color: #008e02;" class="mycode_color">Active</span></span></span><br />
Server Builder.<br />
From USA.<br />
Head of the map design and building.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-size: large;" class="mycode_size"><span style="color: #2ecc40;" class="mycode_color">Vacant</span> - <span style="color: #cccccc;" class="mycode_color">-<br />
</span></span></span></span></span></span>Lore Keeper<br />
-<br />
Keeper of the lore. Handles lore-related questions, ideas, suggestions and additions.]]></content:encoded>
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