Hi there Jack. Im Rokku, and I've been enjoying this server for over a year.. nearly two. I'll do my best to answer some of your questions.
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *Does the setting see much violence or crime? Or is it more peaceful?
This one falls right at about 50%/50% Fighting between characters is rare.. the last fight that took place that resulted in a death was.. several months ago. That being said, the setting has some monsters (The Dusk Spawn) that attack from time to time, but this is at the desecration of the players RPing.. If you are in the woods, you can decide if a dusk shows up.. or not.. Though if it's at night, you'll want to consider it for realism sake.
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *Does the setting see an abundance of trade? Is there local trade? Or any trade between the setting and out of setting?
The way trade works, is that if there is a character in the setting that can produce an item, you have to trade with them for their goods/services. If there is no one in the setting who can, say, craft arrows, you'd have to talk to staff, and go through the towns trade-master (Which was me until about two weeks ago) But you will have to pay much more to have it ordered from outside of town... and if the item is too specific, you might find that it just won't arrive.
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *What sort of skills and professions do we need in the setting? And what are common?
This is constantly changing currently, we have several bases covered, we have chefs, cooks, doctors, hunters, farmers, guards.. a cobbler.. engineers... We are currently minus a miner, and a blacksmith as well. You'd get decent RP, as you'd have to fix everyone's weapon when they break it off in the skull of a duskspawn. But at the end of the day, have a job your character and you will enjoy. Do something you will have fun RPing out.
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *How is the male/female ratio looking?
Could be better. This is the info from SentaiPink's Active Character List:
Number of Females: 10
Number of Males: 17
Number of Children: 3
Number of Babies: 0
But all in all, it's good. The players who play females are more active than the men, so it feels more tilted towards women then men.
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *Can I submit an app privately to preserve character secrets? Or does it have to be in the public section?
Your first one will probably have to be public, but that's not my call. That being said, I don't know of any players who take the time to read the character sheet. Its much more fun to get to know the character IC. And once its accepted and you're good, you can always hide the Back story, but leave in the skills, age, name, that stuff.
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *What age group are most of the characters?
We have some children, as you saw above. We also have some old characters... upwards of about.. 50-60 I believe. We've had older, and we've had younger (newborns). But if I had to ballpark an average, I'd say 24-34
(05-05-2014, 12:08 AM)JackdawGrey Wrote: *Is there any place in the setting for political characters? How about Criminal Investigators? Sailors? Merchants? Sharpshooters?
The town has a government, and it's currently held by a more or less placeholder, due to recent and fun IC events... That being said, your character would need to spend years, getting to know the town, and its people, before they'd be voted in.. and it wouldn't be a very fun climb.
Criminal Investigator 'could' work, but we don't see that much crime. And when we do, its usually someone getting into a bloody fist fight due to other reasons.. Only with a few select incidents, has those skills been missed.
Sailor could work. The town has a dock, but you can't enter the setting with a boat, and the town doesn't own any boats... but just like Criminal Investigator, there have been a handful of times that having a sailor would have been handy.
Merchant... I found this out the hard way.. but due to a lack of currency in the setting, and people trading and bartering directly, there's little need for a merchant. I had a shop full of stuff.. and got no RP out of it (for the most part)
Sharpshooter. We have one of those... and she nearly gets arrested every other day because she points a crossbow at people, and is not a member of the guard. Which is a shame, because the guard could really use a archer/crossbowman on the roster.
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I hope some of that helped. If you have any more questions, feel free to ask.. and Im sure a member of the staff will be around sooner or later when they wake up.